
Real Figure Shader works using the same easy method. … and then you will want to adjust the main lights in MMD. You can adjust the slider to get just the effect you want. You will find that you need to have the “Self_Shadow Manipulation” set to either Mode 1 or Mode 2. You need “Self _Shadow” and see that LIGHTING is critical!

Select your model and “Set Effect”… navigate to your Real Material Shader folder and select “MentalRay Shade.fx”… and… you are done. Go to the MMEffect in the upper right of the MMD screen and select Effect Mapping. There is no “.X” file to load as an accessory. Per my reader’s inquiry, I started my research with Real Material Shader. The model I am using is TDA China Dress Miku Canary Ver1.00 Real Material Shader: … and some files are from 2011! My model for these tests… Material Shader downloads as a 29MB folder ! These are OLDER MME Shaders… … the “newest” was last updated in 2015… I have uploaded my original zip folder from 2020… you can now download that Material Shader effect zip directly from : I see that the links are not working for Material Shader. Old Download link for Material Shader was from danthrox on Deviant Art

The two “Real” shaders each download in a small, less than a 1MB, file…ĭownload Real Material Shader from martinnx on Deviant Artĭownload Real Figure Shader from martinnx on Deviant Art

But this question got me interested and I started to explore several Shaders… Material Shader, Real Material Shader, and Real Figure Shader. I had a reader ask me a question about using Real Material Shader. Are the older MME Shaders still available? Is there an easier way than using Raycast to get photo-like 3D results with MMD? What shaders can I use as I work with MMD?
